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In some ways it seems to have been short changed. I enjoyed the demo level more than many of the other levels in the game. Play the demo and you'll see what it's like for yourself. It like many other so called "strategy" games is really more about learning the interface, using hot keys, and being fast on the controls than it is about tactics or strategy. It would be fun to be able to explore more of the units somehow. I'm a solo gamer and this one does cater heavily to online multi-playing as well, so that might be another reason to buy it if you like that sort of thing.
Carpet bombing and setting the view extra close is lots of fun. The graphics and sound are great. The destructible terrains are awesome. Trees don't grow back and houses don't rebuild themselves. World in Conflict is a fun game. It could have gone a lot further in many ways. You've got these 14 missions to play (20 total with the expansion which I have yet to play) and once you've beat them, that's it.
You are limited to certain ones in situations where having certain other ones would make things a lot easier. I don't mind that and I love realism, but I do like some kind of reward once I've jumped through all the hoops. Cut scenes range from not so good to very good, though personally I could have done without them altogether. The story doesn't do much for me (I'm probably alone there). Being able to control the war would be very cool, instead of just doing missions with set objectives.
I hope that feature will become standard on all games of this type eventually. The game seemed to have a lot more potential than it fulfilled. Anyone can nitpick, but I would like to be able to explore a little more with it. It's not really epic or absorbing, but it is integral and fun nonetheless.
If you like sweating in annoyance while playing a video game like it's a chore then you'll love World In Conflict. The single player is fairly good and entertaining, but once that's over and you hit the multiplayer you'll resent the time you spend playing this game. Every click and keystroke just leads you further into a pit of competitiveness where you rarely come out satisfied. Eventually you just need to learn to quit while you're behind before you get pissed, or waste your life like a World of Warcraft gamer trying to get good; where no matter how hard you try you'll always realize how much time you wasted or how much you suck.
It is good for ppl who doesn't own the original WIC, just $29.99 includes the expansion and the original game; however, for people who already owns WIC might find the expansion little bit disappointing. It is just feel like the later soviet side story is rushed to end(Strong opening, weak ending). The expansion only has six missions, and 4 of the maps were from original WIC mulitplayer. Also, the soviet ending doesn't tell you much, and might leave you clueless. Cutscenes are top-notch like everyone said, it just need more contents. It is also sad many of those awesome WIC trailers video didn't make into the game.
This isn't what an RTS 'should' be. To that end, if you're a Starcraft/Warcraft fan, you'll find this game extremely close-ended and unentertaining. I became bored in the first 3 missions, and as impressive as the trailer or intro make it look, its much more dull and definitely not what you'd expect if you're used to base-builder RTS games like Age of Empires, Starcraft, Sins of a Solar Empire (the only good kind, in my opinion).
Very good game.Fun to play with friends if they have it.Campaign is good.
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